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Temple of the Strange |
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The InspirationTemple of the Strange was the first level I'd ever built for Quake--after some test levels that were mostly me playing with the game's awesome-looking shadows. According to the readme, I'd intended this one to be very id-like, but I was also 17 and didn't know what texture themes were. This resulted in a very strange, but kinda cute, mixtex nightmare of a level with some fun ideas for progression and secret placement that I didn't really capitalize on. The level title was a reference to "Summer of the Strange" by the Toadies, one of their later-era singles. It has nothing much at all to do with the level. The ConstructionI used J.A.C.K., which is a 64-bit Worldcraft clone with some nice quality-of-life upgrades. I was coming from the Garry's Mod (read: Hammer, as in post-Valve Worldcraft) world, so it felt good to go with what I knew. As I said, I didn't know what texture themes were yet, and I used the generic I was also thinking in terms of the limits of the original engine, paying attention to wpolys and ![]() The RetrospectiveHonestly, looking back on it, it's a pretty meek and naive level. I built in this fork right at the start that gave people a "choice", but it mostly amounted to an extra hallway and two extra guns. I imagined this big run up a staircase and over a lava cavern at the end, and yet the lava cavern is literally just a corner you re-enter the (randomly built) top level of the temple through. The scale is pretty modest too, and (owing to my lack of knowledge of the engine), several of the enemies in the water cavern and in the final rooms are stuck in the floor and can't move. I'm not sure what the hell possessed me (a need for attention), but I wrote an entire VDU guide after I finished Temple of the Strange that made it sound like it was this gigantic unearthing of arcane knowledge instead of someone's first level, and I submitted it to Quaddicted and watched the 2/5s and 3/5s roll in. I'd make much better levels, but this one still makes me happy. I wasn't in the community yet, I barely understood playing Quake, let alone modding it, but I wanted to make capital-C capital-L Custom Levels, and here I was doing exactly that. Also, everything else be damned, I'm still proud of that key cage. |
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